Bunker Tidy Up achievements — all 14, with requirements and rates
Bunker Tidy Up achievements — all 14, with launch-day rates
Bunker Tidy Up ships with 14 Steam Achievements, and the completion percentages below are a snapshot taken on September 24, 2026 — the day after launch — via the Steam community stats page. The list doubles as the game's rulebook: every achievement description is an official statement about a mechanic.

All achievements
| Achievement | Requirement | Completion (Sep 24) |
|---|---|---|
| Last Survivor | Successfully place your first item on the correct shelf | 97.7% |
| Almost Done | Correctly place 100 items on the shelves | 86.3% |
| Will Come in Handy | Unlock a skill | 80.7% |
| Tough Day | Hold 10 or more items at once | 78.3% |
| Fragile | Place 100 items without throwing any away | 64.6% |
| Fine Craftsmanship | Correctly place 1,000 items on the shelves | 47.6% |
| Storekeeper | Correctly fill one shelf with items | 33.8% |
| Not a Scratch | Throw away 100 items | 33.2% |
| Archivist | Correctly place all the books | 19.8% |
| Perfect Order | Correctly place 5,000 items on the shelves | 13.4% |
| Bunker Keeper | Correctly place 10,000 items on the shelves | 6.1% |
| Nothing Forgotten | Collect all collectible items | 4.2% |
| Jack of All Trades | Fully unlock and upgrade all skills | 3.7% |
| American Dream | Correctly place all items on the shelves | 3.4% |
What the list tells you about the game
- Correct placement is a real mechanic. Nearly every placement achievement says "correctly" — items have right and wrong shelves, which is the puzzle. What happens when you shelve something wrong is still unconfirmed.
- Throwing items away is allowed — and tracked. "Not a Scratch" rewards binning 100 items; "Fragile" rewards 100 placements without binning anything. Disposal is a decision, not a failure.
- There is a skill system with upgrades. "Will Come in Handy" (unlock a skill) and "Jack of All Trades" (fully unlock and upgrade all skills) confirm the Tab-menu Upgrade Window is a proper progression tree.
- You can carry an armful. "Tough Day" requires holding 10+ items at once — bulk hauling is faster than one-by-one.
- Books are their own category, confirmed in-game by "Archivist."
- There are collectibles. "Nothing Forgotten" asks you to collect all of them — where they hide is not documented yet.
- 100% is placing literally everything: 10,000-item and all-items achievements set the endgame. One day after launch only 3.4% of players had finished the bunker.
Fastest legitimate route (from the rates)
If you want the easy ones first: play normally and the first ~1,000 correct placements plus one skill unlock clear seven achievements. After that the curve is pure volume (5,000 / 10,000 placements) plus the two completionist pins — all books placed and every collectible found.
Sources: the Steam achievement stats page (official, checked September 24, 2026) and the store page. See also supply categories and controls.